Noble Failure #6 (Another 24-Hour Comic)
June 14th, 2007 by Weber
Noble Failure #6 (June 2007)
Apologies for not posting last Thursday night/Friday morning; I was deep in the throes of this month’s 24-Hour Comic. And it wasn’t going well.
This one feels less like a “Noble Failure” than a Miserable one, though I did learn more about my process and what it might take to make a successful one next time. Things such as:
- Don’t make a day-start after 7AM or an evening-start before 9PM
- Do a couple of pages of art first, then move to a script session
- Don’t script for more than 90 minutes
- Do draw and ink the longest story first
- Don’t waste time calling ComEd about the power being out
- Do a good job of lettering sound effects
- Don’t rush the art; you’ll regret it
- Do schedule more than two weeks between 24-Hour Comics
As you’re bound to notice, the Mr. Punch story isn’t finished. The four pages presented aren’t even inked. Fret not: the world will eventually see how it ends. I’ll be using it to help me learn the secret kung-fu of vector graphic illustration.
“There’s a difference between knowing the clipping path, and walking the clipping path.”
*cough*
So, yeah. Stay tuned for that.
Enjoy the comic.
Posted in 24-Hour Comics, Art, Comics, Stories, Writing | 3 Comments »

July 5th, 2007 at 10:09 am
More than two weeks and still no update. Man what a cheap site this is. You make a promise to your follower (if you have any) and you don’t keep it. By the way MAKE MARVEL MINE!
July 19th, 2007 at 10:53 pm
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September 10th, 2007 at 5:01 pm
[...] outlined in one of the earlier posts, I try not to spend more than an-hour-and-a-half scripting a 24-Hour Comic. Well, the script on [...]